Ship Configurations

Name: Delta 7 Aethersprite
Type: Interceptor Starfighter
Size: Diminutive (14 tons)
Skill: Piloting
Crew: 2
second crew member must be astromech droid (not required to fly) Cargo Capacity: 45 kg
Passengers: 1
Consumables: 5 days
Hyperdrive Multiplier: None
Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 2 (+2 to defense)
Speed: 3
Hull: 70
Shield: Single 120 hp
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 3 to attack
Weapons:
  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3

6 slots used
2 weapon
2 engines
1 Astromech droid fitting
1 shield



Hyperspace Ring
Size: Tiny (+ 10 tons)
Skill: Piloting
Hyperdrive Multiplier: 3x
Hyperdrive Backup: None
Nav Computer: None
Maneuverability: -1 (-1 to defense)
Speed: +3
Hull: +50


Assault Fighter Docks with ring for greater speed and Hyperdrive capability
  • Changes speed maneuverability hull to Existing Assault fighter adds hyperdrive capability as well
  • Requires astromech droid to use Hyperdrive Engine
3 Slots added
1 Hyperdrive Engine
1 Engine
1 Armor slot



Name: Tie Fighter
Type: Interceptor Starfighter
Size: Diminutive (11 tons)
Skill: Piloting
Crew: 1
Cargo Capacity: 40 kg
Passengers: 0
Consumables: 2 days
Hyperdrive Multiplier: None
Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 2 (+2 to defense)
Speed: 6
Hull: 70
Shield: None
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 6 to attack
Weapons:
  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
5 slots used
2 weapon
3 engines


Name: X - Wing
Type: Assault Starfighter
Size: Tiny (40 tons)
Skill: Piloting
Crew: 2 second crew member must be astromech droid
Cargo Capacity: 65 kg
Passengers: 0
Consumables: 5 days
Hyperdrive Multiplier: 3x
Hyperdrive Backup: None
Nav Computer: None (requires astromech droid)
Maneuverability: 2 (+2 to defense)
Speed: 4
Hull: 80
Shield: Fore and Aft 120 hp each
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 4 to attack

Weapons:
  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  3. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3

11 slots used
5 weapon
3 engines
1 Astromech droid fitting
2 shield


Name: Y - Wing
Type: Bomber Starfighter
Size: Tiny (38 tons)
Skill: Piloting
Crew: 2 second crew member must be astromech droid
Cargo Capacity: 65 kg
Passengers: 1
Consumables: 5 days
Hyperdrive Multiplier: 3x
Hyperdrive Backup: None
Nav Computer: None (requires astromech droid)
Maneuverability: 2 (+2 to defense)
Speed: 4
Hull: 120
Shield: Fore and Aft 120 hp each
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 4 to attack
Weapons:


  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3
  3. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 5d10 x2
    • Ammo : 4 Ion Torpedos
    • Range: 3
  4. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 8d10 x2
    • Ammo: 4 Plasma torpedoes
    • Range: 3



11 slots used
5 weapon
3 engines
1 Astromech droid fitting
2 shield


Name: Tie Fighter Advanced
Type: Assault Starfighter
Size: Tiny (30 tons)
Skill: Piloting
Crew: 1
Cargo Capacity: 40 kg
Passengers: 1
Consumables: 5 days
Hyperdrive Multiplier: 3x
Hyperdrive Backup: None
Nav Computer: yes
Maneuverability: 2 (+2 to defense)
Speed: 6
Hull: 120
Shield: 140 hp
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 4 to attack

Weapons:

  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3

10 slots used
3 weapon
4 engines
1 shields
1 Hyperdrive
1 Nav computer



Name: A wing
Type: Assault Starfighter
Size: Tiny (30 tons)
Skill: Piloting
Crew: 2 second crew member must be astromech droid
Cargo Capacity: 65 kg
Passengers: 1
Consumables: 5 days
Hyperdrive Multiplier: 3x
Hyperdrive Backup: None
Nav Computer: None (requires astromech droid)
Maneuverability: 2 (+2 to defense)
Speed: 6
Hull: 120
Shield: Forward & Aft 120 hp each
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 6 to attack
Weapons:

  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3

11 slots used
3 weapon
4 engines
1 Astromech droid fitting
1 Hyperdrive
2 shield



Name: Tie Interceptor
Type: Assault Starfighter
Size: Tiny (30 tons)
Skill: Piloting
Crew: 1
Cargo Capacity: 65 kg
Passengers: 0
Consumables: 2 days
Hyperdrive Multiplier: None 
Hyperdrive Backup: None
Nav Computer: None
Maneuverability: 3 (+3 to defense)
Speed: 4
Hull: 80
Shield: 150 hp
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 4 to attack

Weapons:
  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  3. Small Torpedo Launcher
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3

10 slots used
5 weapon
4 engines
2 shield



Name: U Wing
Type: Troop Transport
Size: Tiny (40 tons)
Skill: Piloting
Crew: 2
Cargo Capacity: 100 kg
Passengers: 20
Consumables: 1 month
Hyperdrive Multiplier: 3x
Hyperdrive Backup: None
Nav Computer: Yes
Maneuverability: 2 (+2 to defense)
Speed: 4
Hull: 120
Shield: 150
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 4 to attack
Weapons:

  1. Two Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Laser Cannon (starboard infantry Laser)
    • Fire Arc: 180
    • Skill: Gunnery
    • Damage: 4d10
    • Range: 3
  3. Laser Cannon (port infantry Laser)
    • Fire Arc: 180
    • Skill: Gunnery
    • Damage: 4d10
    • Range: 3

10 slots used
4 weapon
3 engines
1 Nav Computer
1 Hyperdrive
1 shield



Name: Firespray 31
Type: Patrol Craft
Size: Small (65 tons)
Skill: Piloting
Crew: 2
Cargo Capacity: 100 kg
Passengers: 4
Consumables: 1 month
Hyperdrive Multiplier: 4x
Hyperdrive Backup: None
Nav Computer: Yes
Maneuverability: 3 (+3 to defense)
Speed: 3
Hull: 140
Shield: Forward & Aft 150 hp each
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 4 to attack
Weapons:
  1. 2 Laser Cannons (fire linked)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x with link)
    • Range: 3
  2. Two Laser Cannons (Turret mounted and linked)
    • Fire Arc: 360
    • Skill: Gunnery
    • Damage: 4d10 (2x with link)
    • Range: 3
  3. Small Torpedo Launcher
    • Fire Arc: 360
    • Skill:Gunnery
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3
13 slots used
5 weapon
4 engines
1 Nav Computer
1 Hyperdrive
2 shield



Name: B Wing
Type: Bomber Starfighter
Size: Small (60 tons unloaded)
Skill: Piloting
Crew: 2
Can be flown by one person but Torpedo's must be deployed by second crewman
Cargo Capacity: 10 tons
Passangers: 2
Consumables: 1 month
Hyperdrive Multiplier: 4x
Hyperdrive Backup: None
Nav Computer: Yes
Maneuverability: 3
Speed: 3
Hull: 140 hp
Shield: 2 150 hp forward and aft
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 3 to attack
Weapons:

  1. 4 Laser Cannons (can be firelinked by 2 or all 4 together)
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 4d10 (2x or 4x with link)
    • Range: 3
  2. Small Torpedo Launcher
    • Fire Arc: 360
    • Skill: Starship gunnery
    • Damage: 5d10 x2
    • Ammo : 4 Proton Torpedos
    • Range: 3
  3. Assault Torpedo Launcher
    • Fire Arc: 360
    • Skill: Starship gunnery
    • Damage: 8d10 x2
    • Ammo : 16 Plasma Torpedos
    • Range: 3


16 slots used
1 Hyperdrive engine
1 Nav Computer
2 Torpedo bay (holds 8 extra torpedoes per bay)
2 shield
6 weapon
4 engine




Name: Standard Independent Freighter

Type: Freighter
Size: Small (120 tons unloaded)
Skill: Piloting
Crew: 4
  • Can be flown by one person but no fixes can be done unless ship is on autopilot (no manuevers, speed fixed)
Cargo Capacity: 20 tons
Passangers: 4
Consumables: 1 month
Hyperdrive Multiplier: 4x
Hyperdrive Backup: None
Nav Computer: Yes
Maneuverability: 3
Speed: 3
Hull: 100 hp
Shield: 4
Bow Port Starboard Aft
120 HP 120 HP 120 HP 120 HP

Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
  • Focus: + 3 to attack
Weapons:
  1. Heavy Laser cannon
    • Fire Arc: Forward
    • Skill: Pilot
    • Damage: 6d10
    • Range: 3
  2. Top Laser Cannons Turret mounted (must be manned to be used)
    • Fire Arc: 360
    • Skill: Starship gunnery
    • Damage: 4d10
    • Range: 3
  3. Bottom Laser Cannons Turret mounted (must be manned to be used)
    • Fire Arc: 360
    • Skill: Starship gunnery
    • Damage: 4d10
    • Range: 3

11 slots used
4 shield
3 weapon
4 engine


Name: CR90 Corvette
Type: Corvette
Size: Medium (300 tons)
Skill: Piloting
Crew: 60
Cargo Capacity: 150 tons
60 ton used as hanger for fighters. Max of 3 Diminutive sized ships
Passengers: 400
Consumables: 1 month (Full complement)
Hyperdrive Multiplier: 5x
Hyperdrive Backup: Yes
Nav Computer: Yes
Maneuverability: 2.25 (+2 to defense)
Speed: 2.25
Hull: 200
Shield: Forward & Aft 190 hp each
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
Weapons:
Heavy Turbolaser CannonFire Arc: ForwardSkill: Starship gunneryDamage 5d10 x 3Range 6
Heavy Turbolaser CannonFire Arc: ForwardSkill: Starship gunneryDamage 5d10 x 3Range 6
Longshot Laser CannonFire Arc: 360Skill: Starship gunneryDamage 4d10Range 5
Longshot Laser CannonFire Arc: 360Skill: Starship gunneryDamage 4d10Range 5
Longshot Ion CannonFire Arc: 360Skill: Starship gunneryDamage 3d10Range 5
Longshot Ion CannonFire Arc: 360Skill: Starship gunneryDamage 3d10Range 5
Heavy Laser CannonFire Arc: 360Skill: Starship gunneryDamage 5d10Range 3

20 slots used
2 shield
7 weapon
6 engine
2 Nav Computer
2 Hyperdrive
Escape Pods


Name: Consular-class cruiser
Type: Cruiser
Size: Medium (250 tons)
Skill: Piloting
Crew: 50
Cargo Capacity: 50 tons
Passengers: 200
Consumables: 1 month (Full complement)
Hyperdrive Multiplier: 5x
Hyperdrive Backup: None
Nav Computer: Yes
Maneuverability: 2.25 (+2 to defense)
Speed: 2.25
Hull: 200
Shield: Forward & Aft 190 hp each
Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15
Weapons:
Turbolaser Cannon Fire Arc: Forward Skill: Starship gunnery Damage 4d10 x 2 Range 6
Turbolaser Cannon Fire Arc: Forward Skill: Starship gunnery Damage 4d10 x 2 Range 6
Longshot Laser Cannon Fire Arc: 360 Skill: Starship gunnery Damage 4d10 Range 5
Longshot Laser Cannon Fire Arc: 360 Skill: Starship gunnery Damage 4d10 Range 5
Longshot Laser Cannon Fire Arc: 360 Skill: Starship gunnery Damage 4d10 Range 5
Longshot Laser Cannon Fire Arc: 360 Skill: Starship gunnery Damage 4d10 Range 5
Heavy Laser Cannon Fire Arc: 360 Skill: Starship gunnery Damage 5d10 Range 3

19 slots used
2 shield
7 weapon
6 engine
1 Nav Computer
1 Hyperdrive
1 hanger
Escape Pods


Name: Imperial Star Destroyer


Type: Capital Ship
Size: Huge
Skill: Piloting
Crew: 2000
Can not be piloted solo
Cargo Capacity: 1500 tons
800 ton used as hanger for fighters. Max of 10 Tiny sized ships
(can hold medium sized ships inside but no bigger)
Passengers: 2000
Consumables: 2 years
Hyperdrive Multiplier: 7x
Hyperdrive Backup: Yes
Nav Computer: Yes
Maneuverability: 1/2 (Takes 2 turns to make a single turn)
Speed: 2
Hull: 1000 hp
Shield: 4 - 250hp each

Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15

Weapons:
Twin Turbolasers Fire Arc: 180 Forward Skill: Starship gunnery Damage 5d10 x 4 Range 6
Twin Turbolasers Fire Arc:180 Port Skill: Starship gunnery Damage 5d10 x 4 Range 6
Twin Turbolasers Fire Arc:180 Starboard Skill: Starship gunnery Damage 5d10 x 4 Range 6
Heavy Turbolasers Fire Arc:180 Port Skill: Starship gunnery Damage 5d10 x 3 Range 6
Heavy Turbolasers Fire Arc:180 Starboard Skill: Starship gunnery Damage 5d10 x 3 Range 6
Heavy Laser Cannon Fire Arc: 180 Aft Skill: Starship gunnery Damage 5d10 Range 3
Longshot Laser Cannon Fire Arc: 180 Port Skill: Starship gunnery Damage 4d10 Range 5
Longshot Laser Cannon Fire Arc: 180 Starboard Skill: Starship gunnery Damage 4d10 Range 5
Tractor Beam Fire Arc: 180 Forward Skill: Starship gunnery Damage 0 - captures ship and retrieves Range 2

29 slots used
4 shield
9 weapon
10 engine
2 Nav Computer
2 Hyperdrive
1 Hanger
Escape Pods
Escape Pods


Name: Imperial Super Star Destroyer
Type: Capital Ship
Size: Gargantuan
Skill: Piloting
Crew: 3000
Can not be piloted solo
Cargo Capacity: 25000 tons
16000 ton split into 4 different sections of 4000 for 4 hanger for fighters.
Max of 50 Tiny sized ships per hanger for a total of 200 ships
(can hold medium sized ships inside but no bigger)
Passengers: 30000
Consumables: 2 years
Hyperdrive Multiplier: 8x
Hyperdrive Backup: Yes
Nav Computer: Yes
Maneuverability: 1/2 (Takes 2 turns to make a single turn)
Speed: 1 1/2
Hull: 1000 hp
Shield: 4 - 300hp each

Sensors:
  • Passive: d5
  • Scan: d10
  • Search: d15


Weapons:
Twin Turbolasers Fire Arc: 180 Forward Skill: Starship gunnery Damage 5d10 x 4 Range 6
Twin Turbolasers Fire Arc:180 Port Skill: Starship gunnery Damage 5d10 x 4 Range 6
Twin Turbolasers Fire Arc:180 Starboard Skill: Starship gunnery Damage 5d10 x 4 Range 6
Twin Turbolasers Fire Arc: 180 Forward Skill: Starship gunnery Damage 5d10 x 4 Range 6
Massive Ion Cannon Fire Arc: 180 Forward Skill: Starship gunnery Damage 5d10 Range 6
Assault Missile Launcher Fire Arc: 180 Forward Damage : 10d10x2 Ammo : 30 Concusion Missile Range 6
Heavy Turbolasers x 2 Fire Arc:180 Port Skill: Starship gunnery Damage 5d10 x 3 Range 6
Heavy Turbolasers x 2 Fire Arc:180 Starboard Skill: Starship gunnery Damage 5d10 x 3 Range 6
Longshot Laser Cannon Fire Arc: 180 Port Skill: Starship gunnery Damage 4d10 Range 5
Longshot Laser Cannon Fire Arc: 180 Starboard Skill: Starship gunnery Damage 4d10 Range 5
Tractor Beam Fire Arc: 180 Forward Skill: Starship gunnery Damage 0 - captures ship and retrieves Range 2

41 slots used
4 shield
13 weapon
16 engine
2 Nav Computer
2 Hyperdrive
4 Hanger
Escape Pods

No comments:

Post a Comment